This is my 3D Platformer, class project from Game Design and Development on Coursera.org. 

It's taken me some time to add my changes as work has been having me travel almost every other week.

Modifications:

  1. There are 4 levels with a final boss fight.
  2. Killing enemy drops door key.
  3. Added waterfalls using particle effects.

Credits

Created by Ryan Petry

Assets supplied by:  Brian Winn, Michigan State University

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